EPICENTER CS:GO stage with the map-inspired set and screen
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Stage and story, two years running.

EventEPICENTER CS:GO
CityMoscow
Years2016 · 2017
ScopeStage · Show content · Opening ceremony
Opening ceremony 2017

Watch the opening.

From a cinematic on the big screen to a stage that turns into the map — the 2017 opening in full.

Overview

The map, built in the arena.

Two EPICENTER CS:GO championships in a row — stage and show content, designed as one piece.

For EPICENTER’s Counter-Strike events we designed the stage and produced the opening ceremonies: a set that borrows its architecture from the game’s maps, cinematic films for the main screen, team intros, and staged live-action moments with performers on stage.

Each year the work took around three months and a team of 25 — from the first sketches to the show call in the arena.

Stage designOpening ceremonyCinematicsTeam introsLive action
2Championships in a row
25People on the team
~3Months per edition
LiveActors, light and screen
Two editions

2016 and 2017, two different shows.

We made the show content for EPICENTER CS:GO twice — a year apart, with a new idea each time.

The EPICENTER stage in the arena, 2016
2016 · VTB Ice Palace
The EPICENTER logo on the big screen of the 2017 stage
2017
  1. Oct 2016
    EPICENTER: Moscow · VTB Ice PalaceThe second EPICENTER tournament
  2. 2016
    Opening film and team contentOpening film, animated team logos, team profiles, map intros
  3. 2016
    Stage designThe set and screen layout for the arena
  4. 2017
    EPICENTER CS:GO 2017Motion-capture cinematics on real CS:GO maps
  5. 2017
    Team walk-outsWalk-out loops, logo loops and map cards
2016 · VTB Ice Palace

Opening film, teams and stage.

The 2016 edition — from the green screen to the arena.

LIVE2016
LiveThe arenaThe stage between rounds.
Render of the 2016 stage design with screens
DesignStage designThe set drawn around the screens.
ProfilesTeam profiles40-second intros for the rosters.
ShootOn the green screenTeams filmed for their profiles.
Team logos on the stage screen
LogosTeam logosAn animated mark for every team.
LightShow lightRigs and beams around the set.
2017

Real maps, motion-captured.

For 2017 we rebuilt CS:GO maps in 3D and brought the characters to life with motion capture.

LIVE2017
LiveThe arenaThe set and the screen in red.
LiveLight showBeams across the whole set.
SetMap on stageA facade straight from the game.
CinematicInfernoA scene on the rebuilt map.
CinematicNukeA team entrance on Nuke.
The Inferno map rebuilt as a 3D environment
3DMap rebuildInferno rebuilt for the film.
Opening 2017

A cinematic that becomes the stage.

The film on the screen hands over to the set — light, pyro and team intros take the arena.

EPICENTER stage in red light during the opening25PEOPLE
01The arenaSet, screen and light as one scene.
Cinematic scene with a counter-terrorist
02CinematicA short film for the main screen.
Team intro on the main screen
03Team introsA reveal for every roster.
Explosion graphic over the stage
04Show momentsScreen and pyro timed together.
Animated team logo intro
05Logo animationTeam marks brought to life.
Stage built like a game map
06Map architectureThe set borrows from the game.
Behind the cinematic

Motion capture for the opening film.

The 2017 cinematic started in a mocap studio — stunts and gunplay captured on performers, then turned into the characters on screen.

Motion capture studio set up for the shoot→

01Studio

Capture volume and props.

Performer in a mocap suit next to the live skeleton→

02Suits on

Live skeleton on screen.

Stunt action being captured→

03Action

Stunts and cover moves.

Crew rehearsing a scene in the studio

04To animation

Takes cleaned and put on the characters.

2016 · live action on stage
Host on stage in front of a full arena
Holographic map projected on a hand
Live actors staging a scene
Performer next to the trophy on stage
2017 · the cinematic
Cinematic scene on a desert map
Soldier running through the map
The stage lit in blue before the matches
Mocap session
Performer in a mocap suit with the director
Capturing a crouching move behind cover
Credits
EventEPICENTER CS:GO
CityMoscow
Years2016 · 2017
NAOS scopeStage design · opening ceremony · show content · team intros
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