
Watch the model.
The physical masterplan, the panoramic wall and the touch panel — one scenario, in one cut.
Two levels, one touch away.
A physical masterplan, a panoramic wall and a touch panel — an industrial city visitors explore plot by plot.
For Rabigh Logistics Oases we built everything that makes the model talk: the UX scenario, the control-panel UI, the projection content for the model itself, the wall content and the show logic that keeps them in sync.
The logic was frozen early and programmed on placeholders — so final content dropped into a system that already worked.
Touch a plot. The city answers.
A visitor picks a zone on the panel — the model lights it up and the wall opens the story behind it.
→01Visitor chooses
Zone or plot on the touch panel.
→02UI responds
Two levels: zone, then plot.
→03Model lights up
Projection picks out the chosen area.

04Wall tells the story
Content for the zone on the wall.
Model, wall and panel — one system.
Projection on the physical model, a panoramic wall and a touch interface, all driven by the same show logic.










