
Inside the cube.
From the shopping arcade into the mountains and under the sea — the T-Touch experience in one cut.
A room that shows what the watch can do.
A white cube in a shopping arcade — inside, a wrap-around projection and a touch screen that drive the story together.
The T-Touch functions — altimeter, compass, depth — became places: visitors stood on a mountain ridge as a helicopter passed, then dropped to a wreck on the seabed, with the readings of the watch following them on screen.
We produced the immersive content for the room, the 3D product film of the watch and the touch-screen interface that guided each visit.
Peaks, sky and seabed.
Each function of the watch became a place to stand in.
360°ROOM











